New Gig!

I have some exciting news: I will be writing for Urban Gaming Elite! As a longtime gamer, I’m thrilled to have the opportunity to write about an industry that I love.

You can check out my first article here. It’s a preview of a promising RTS game called 0 A.D. If you liked Age of Empires, you’ll probably like 0 A.D. It’s being developed by a team of volunteers from all over the world, and it will be totally free to play when it finally launches. There’s no release date as of yet, but in the meantime, you can play with the alpha build. It’s definitely worth a look.

Some random thoughts that didn’t make it into my article:

  • I question the decision to use Middle Egyptian building names for the Ptolemaic faction. Admittedly, I’m not much of an expert on the Greco-Roman period because it’s boring, but my understanding is that Greek was the language of administration. And if you want to get really pedantic, you could argue that Demotic would be a better choice than Middle Egyptian since Middle Egyptian was only used in highly formal contexts by the Ptolemaic era.
  • The ships look awesome. It’s just a shame you can’t really do much with them at the moment since the AI doesn’t know how to use them yet.
  • I wish the game had more non-Mediterranean civilizations. It seems strange that the Seleucids, Ptolemies, and Macedonians each get their own faction, yet there isn’t a single faction from Eastern Asia (though India is represented by the Mauryans).
  • The game places some annoying restrictions on construction (e.g., you have to build towers a certain distance apart, and civic centers have to be placed a certain distance from resources). One of the great things about old-school RTS games like Age of Empires II is that the game lets you do whatever the hell you want. Want to build fifteen towers right next to each other? You can do that!  Want to build a dozen castles? You can do that, too! The best games are the ones that give you the freedom to do silly things instead of holding your hand or trying to nudge you toward a certain course of action.
  • The skirmish maps suffer from Diablo III Syndrome (i.e., they look really pretty, but they get old after a while since there’s insufficient randomization). I hope the game will eventually have a fully random map mode. Hand-designed maps based on real-world geography are nice, but they reduce the replay value since you eventually come to know them like the back of your hand.

Arguing with a reviewer is a really bad idea

One of the people I follow on Twitter recently posted a link to an epic example of how an author shouldn’t behave. The writer in question, Stephan J. Harper (not to be confused with the Canadian Prime Minister!), wrote Venice Under Glass, a mystery set in La Serenissima that features teddy bears for protagonists. Michael Cohen over at Tidbits.com gave the book a middling review. Instead of grumbling to himself and moving on with his life, Harper had a meltdown in the comments section. He began by citing passages from the book that allegedly refuted Cohen’s criticisms, but when the other commenters basically told him to chill out, his responses devolved into ad hominem attacks.

What Harper doesn’t seem to understand is that writing a review is an inherently subjective exercise, and people will inevitably have different reactions to a given work. Although he keeps insisting that Cohen needs to support his arguments with quotes from the text, doing so would be pointless. When Cohen says that Harper’s prose is ‘workmanlike,’ that’s his opinion. It can’t be proven or disproven because it’s ultimately a question of taste, and as they say in Latin, de gustibus non est disputandum. I may think Firefly is one of the most overrated shows in the history of television, but that doesn’t mean that the legions of Firefly fans are in the wrong.

Harper might want to take a page from Colin Morgan’s book. An interviewer once asked him if he read what the critics were saying about his work, and he said no. He thought that positive reviews would give him a swelled head, while negative reviews would just bring him down. Those are wise words for creative-types.

Ahistorical fiction

The Elder Mr. Loch recently alerted me to The Final Sacrament by James Forrester. Set in Elizabethan England, the premise of the book is that Queen Elizabeth I is not the legitimate Queen of England because of Anne Boleyn’s previous relationship with the Earl of Northumberland. William Harley, who holds the office of Clarenceux King of Arms, has  proof of Boleyn’s precontract, which makes him a wanted man.

Even today, the Kings of Arms still dress like playing cards.
Clarenceux King of Arms. Public Domain image via Wikimedia Commons.

My first reaction upon hearing of the plot was to roll my eyes. The idea that Anne Boleyn might have been precontracted to the Earl of Northumberland was not exactly a secret. In fact, the Countess of Northumberland even tried to use it as grounds for annulling her marriage to the Earl. But Lord Northumberland swore on two separate occasions that there had been no such precontract. He even stuck to his story when agents of Henry VIII wanted him to say the opposite. If there had been a precontract between Boleyn and Northumberland, it would have arguably given Henry grounds for seeking an annulment of his marriage. As we all know, Henry found another way of getting rid of his queen.

While it’s true that a precontract might have rendered Elizabeth illegitimate, she was declared illegitimate anyway by Act of Parliament after her mother’s execution. A few years later, she was legitimized and returned to the line of succession. Since her legitimacy was ultimately determined by Parliament, I’m not sure the document that forms the book’s MacGuffin would really be as explosive as it might seem as first glance. I’m sorely tempted to pick up the book just to see how he deals with the succession legislation!

Although the historian in me took a dim view of the way Forrester seemed to approach his subject, I had a change of heart when I checked out his website. “James Forrester” is actually the pen name of of Dr. Ian J. F. Mortimer, who is a rather well-known historian. On his James Forrester website, he explains why he felt the need to adopt a separate persona for writing fiction. He’s quite upfront about the fact that he’s willing to change the details if it suits the story:

In Sacred Treason I changed the name of Henry Machyn’s wife from Dorothy to Rebecca because one of the early readers of the manuscript said ‘I couldn’t help thinking of the Yellow Brick Road every time she was mentioned’. I also changed the name of my main protagonist from Harvey to Harley. It’s close enough to show I know who the real Clarenceux King of Arms was in 1563; but I deliberately wanted to be inaccurate so people could be sure he is fictional. This is very different from most historical novelists’ way of working, many of whom have a strict rule about not contradicting the ‘known facts’.

You might think that this would have me frothing at the mouth, but it doesn’t. I’m willing to tell my inner pedant to STFU if it’s clear that the author did their homework and took the trouble to get things right whenever possible. But if you can’t even get the big things right, you’re not going to get any slack at all.

The pitfalls of scene-setting

One of the things that really annoys me about historical fiction is the tendency of some authors to go overboard when it comes to background information. It’s like they’re bound and determined to shoehorn in every single fact that they uncovered in the course of their research, regardless of whether or not it’s actually relevant to the plot. I recently started rereading The Scroll of Saqqara by Pauline Gedge, and several particularly blatant examples of this jumped off the page (though I hasten to add that it’s still one of my favorite books). Take this piece of dialogue, for example:

Sometimes I wish that Grandfather had not moved the capital of the country north. I can see the strategic advantage in a seat of government close to our eastern border and located on a river that empties into the Great Green for good trade, but Memphis has the beauty and dignity of the rulers of old.

That quote is spoken by the protagonist’s son as he and his father sail northward to the capital in question (Pi-Ramesse). But it doesn’t seem natural. It feels like a modern author trying to include another fun fact instead of an ancient Egyptian having a casual conversation with his father. The fact that it’s the only thing the son says in that scene just makes it seem even more awkward.

A few pages later, the protagonist is on the deck of his boat watching Pi-Ramesse come into view. As he watches the scenery pass by, he sees the old city of Avaris, the temple of Set, and “a heap of rubble that Khaemwaset knew was the remains of a Twelfth Dynasty town.” I’m not quite sure why Gedge felt the need to include that bit of information. It’s not relevant to the plot; it’s just another factoid she uncovered, and it’s not even all that interesting.

Base of a statue from Pi-Ramesse. Photo courtesy of Wikimedia Commons.

Now I get the fact that authors who write historical fiction need to provide more description than usual. When you’re writing about the past, you have to do more to help your readers envision the scene. But the tricky part is that your characters, being natives of their world, wouldn’t normally go around explaining everyday things. That’s why I’m not a fan of first-person narrators in historical fiction. It’s incredibly jarring to have the protagonist suddenly provide a detailed description of something that he or she would have taken for granted in real life. I prefer to write in the third person in order to let the invisible narrator do as much of the info dumping as possible.

Going back to Pi-Ramesse and The Scroll of Saqqara, I think it would have been much more effective if, instead of nattering on about the city’s strategic location, the protagonist’s son had commented on its splendor. Judging from the few first-hand accounts we have of Pi-Ramesse, that’s what really stuck in the Egyptians’ minds. They were impressed by the city’s beautiful temples and palaces, not its proximity to the Levant. That would have allowed Gedge to provide useful scene-setting while avoiding a blatant jump into Author Mode.

There’s a very fine line between setting the scene and bogging your story down in detail. Readers are going to have varying levels of interest in the historical setting you’ve chosen, and you can’t assume that everyone is as fascinated with the details as you are.

Indie publishing as a gateway to traditional publishing

Amazon recently published their 2012 best-seller lists and it revealed something interesting: four of the authors on the adult top-ten list originally went the indie route (i.e. self-publishing or publishing through a small press). However, each of them ultimately had their work picked up by a traditional publisher.

So what might this tell us about the future of publishing? For one thing, I think it suggests that traditional publishers aren’t quite as moribund as many people might think. Given their strategic advantages, they will probably dominate the best-seller lists for the foreseeable future.

But at the same time, traditional publishers will likely become more and more receptive to the idea of acquiring successful indie works. Indeed, there may come a day when indie publishing becomes a semi-official alternative to the industry’s traditional gatekeepers.

After all, relying on literary agents and the slush pile can be a risky proposition, which is why so many books never earn out their advance. But with indie publishing, a lot of that risk is borne by the author. That means that traditional publishers can sit on the sidelines and see who’s winning before they have to pony up any of their money.

Still, I don’t think indie publishing is going to completely supplant literary agents and slush piles. As I’ve mentioned before, the indie route is a difficult one, and you need to sell a lot of copies if you want to catch the eye of a traditional publisher. But if all you’ve done is taken your unedited NaNoWriMo manuscript and uploaded it to the Kindle store, you’re not going to find your inbox flooded with offers from traditional publishers.

Yes, I’m a bad blogger

My apologies for the lack of updates. Between the Toonari Post and the second Khamtir novel, I don’t have a lot of time for miscellaneous writing, hence the tumbleweeds that are drifting through this blog.

However, I do have some exciting news to report: two of my stories will be appearing in Tendrils and Tentacles, an anthology of flash fiction written by speculative fiction writers from the Madison area. One of the stories is set in the Khamtirverse (naturally), but the other one is set in the same universe as A Theft of Bones.

The anthology will be available early next month, and I plan on doing some public readings to help promote the book. It should be a lot of fun!

J. K. Rowling shifts gears

Little, Brown and Company announced last week that J. K. Rowling is planning to release a new book aimed at adults. For the moment, she’s keeping mum about the specifics, so fans have no idea what this new book will be about. Her only comment has been that it will be “very different” from Harry Potter.

Since Rowling is now richer than Croesus, she has a degree of artistic freedom that most writers can only dream about . She can write about whatever the hell she wants. She could write a 1,000 page book about a young gay physicist who ruminates about dusty plasmas and cookies, and it would still make the New York Times best-seller list because lots of people will buy it no matter what. Of course, even if it were a total flop, she wouldn’t exactly be worrying about how to put dinner on the table.

It will be interesting to see what Rowling does with this freedom. Will she stay within the confines of speculative fiction, or will she try to break out of that mold entirely?

Iteration, or why I love Blizzard Entertainment

The sturm und drang surrounding the development of Diablo III continues. Back in September, the game’s release was postponed until “early 2012,” but Blizzard has still not given any hint of when we’ll be seeing it on store shelves. The game director recently took to the official D3 blog to explain what the team has been working on over the past few month. Some of the changes concerned core elements of the game, and many fans expressed outrage that the designers were still making major changes this late in the development cycle. As usual, Blizzard was unapologetic, stating once more that they will only release the game “when it’s done.”

Why am I bringing this up? Well, it occurred to me that Blizzard and I have a lot in common: we’re both addicted to iteration. I’ve technically been done with Evil in Thebes for months now, yet I can’t seem to stop tinkering. I suppose the most notable change was the main character’s name (Ptahmose is now Khamtir), but most of these changes are rather small: some additional wordsmithing here, a few extra tidbits of lore there.

None of these changes are particularly earth-shattering, so you might be wondering why I’d bother making them. After all, every minute I spend making changes to EiT is a minute I can’t spend querying or working on the sequel. But, like Blizzard, I’ll only stop fiddling with something when it’s actually done. However, there comes a point where you’re just making changes for the sake of changing things, and that’s when it’s time to stop and close the Word document for good. Unfortunately, it’s often difficult to figure out when you’ve reached that point. In most cases, there’s no objective standard you can use to make that determination. It ultimately boils down to gut feelings and hunches, but the more you write and revise, the more self-aware you’ll become. “Übung macht den Meister,” as my German professors would say.

Professionalism and self publishing

You may already know David Kazzie through his YouTube videos “So You Want to Go to Law School” and “So You Want to Write a Novel.” Even though he has an agent, he chose to self-publish his debut novel The Jackpot. I stumbled upon his blog this evening and found this interesting piece on self publishing.

The moral of the story is that a self-published book needs to be just as polished as a traditionally-published one. That means no covers that look like they were done by a kindergartener using MS Paint and no text that looks like it was typed by drunken howler monkeys. Unless you’re lucky enough to have the right friends, you’re going to have to pay for professional editing and cover design, and it could cost you a sizable chunk of change.

Unfortunately, it may be difficult to recoup that initial investment since most self-published ebooks still sell fewer than 100 copies. Even when one becomes a hit, it usually endures several months of sluggish sales before it starts to sell well. For me, that uncertainty is one of the biggest drawbacks to self publishing. Traditional publishing certainly doesn’t guarantee success, but at least you don’t have to pay money upfront.