Unless you’ve been living under a rock, you probably know that today witnessed the release of StarCraft II, which is probably the most anticipated computer game of the year. Game stores across the country stayed open late to start selling the game at 12:01 am. I, on the other hand, downloaded the game from Blizzard. It took forever, but it was nice not having to rush out to the store. I did have to wait to get my activation key, but that wasn’t a problem for me.
My initial impression is that SC2 is a very well-put together game. The graphics are quite well done with lots of little details that make the world seem very realistic. The single-player campaign is also nicely executed. The usual static mission briefing has been replaced with something a lot more interactive, which makes the campaign a lot more interesting. For example, Raynor (the main Terran character) gets money for completing successful missions which he can then use to purchase various upgrades during the time in-between missions.
The gameplay itself is very, very similar to the original StarCraft. Most of the units are the same, though there are a few new additions. And while many strategy games have moved away from the old ‘send a bunch of workers to harvest resources’ model, SC2 clings to it with a vengeance. The end result is that, despite the improved graphics, SC2 has a decided old-school vibe. I suppose that shouldn’t be surprising. Given how popular the original was, Blizzard was probably right to not mess with a good thing.
I suppose my biggest complaint with SC2 is that the Zerg and the Protoss are not playable in the single-player campaign. You can, however, play them in skirmishes against the AI or against other people on Battle.net. The campaign is focused exclusively on the Terrans who are, quite frankly, my least favorite civilization. I suspect it’s largely because they all sound like a bunch of outcasts from Hee Haw. But the campaign is interesting enough to make me tolerate the space rednecks. For now at least.
SC2 is an eminently playable, well-put together game that’s sure to please fans of the original. It’s not going to become my favorite game, but that’s largely because of my antipathy toward sci-fi in general rather than any defect in SC2. If you’re a fan of the original, or a fan of military sci-fi in general, you should probably get this game ASAP.